Thinwire Configuration

Thinwire can operate in different graphics encoding modes depending on its configuration.The main configuration policy for Thinwire is the ‘Use Video Codec for Compression’ policy.

  • Use when preferred (default)
  • For actively changing regions
  • For the Entire screen
  • Do not use a video codec

The sections below will describe each mode in more detail.

Use a video codec for compression setting Text Images Moving images and videos Use cases
Use when preferred (GPU) Lossless JPEG Intelligent Build to Lossless / Video Codec* Default for most most workloads, including graphically intensive applications
Use when preferred (no GPU) Lossless JPEG Video Codec Default for most workloads
For actively changing regions Lossless JPEG Video Codec  
For the entire screen Video Codec Video Codec Video Codec Graphically intensive applications like gaming, when Build to Lossless is not preferred
Do not use a video codec Lossless JPEG Adaptive JPEG When image quality is preferred over session interactivity. Best scalability due to minimized GPU utilization

*Intelligent Build to Lossless is used only when certain conditions are met.

For most use cases, leaving the Thinwire configuration as default will result in the best performance and display quality.

For more information about the different use cases, refer to our Techzone documentation, HDX Graphics Design decisions.

Thinwire Configuration

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